entt_asteroids
A native C++ asteroids prototype following the principles of ECS using the Entt library and the Raylib library for rendering.
NOISE
A music visualizer for windows, made with Unity.
Real time sound wave analysis with real time computer shader based noise calculation for the visualization of the sound data.
Boids
A parallel implementation of the boids algorithm in Unity.
Using the Unity Job System to manage a big quantyty of boids.
entt_boids
A native C++ implementation of the boids algorithm following the principles of ECS using the Entt library and the Raylib library for rendering.
sweet-fusion
A neoVim colorscheme supporting several popular plugins made in Lua.
Small side project to support a tool I use daily, neovim.